Polylogarithmic Round Arthur-Merlin Games and Random-Self-Reducibility
نویسندگان
چکیده
We consider Arthur-Merlin proof systems where (a) Arthur is a probabilistic quasi-polynomial time Turing machine, denoted AMqpoly, and (b) Arthur is a probabilistic exponential time Turing machine, denoted AMexp . We prove two new results related to these classes. We show that if co-NP is in AMqpoly then the exponential hierarchy collapses to AMexp. We show that if SAT is polylogarithmic round adaptive random-self-reducible, then SAT is in AMqpoly with a polynomial advice. The first result improves a recent result of Selman and Sengupta (2004) who showed that the hypothesis collapses the exponential hierarchy to S 2 .P; a complexity class which contains AMexp. The second result implies that if SAT is polylogarithmic round adaptive random-selfreducible, then the exponential hierarchy collapses. This partially answers a question posed by Feigenbaum and Fortnow (1993) who showed that if SAT is logarithmic round adaptive random-self-reducible then the polynomial hierarchy collapses.
منابع مشابه
Lower Bounds for Swapping
We prove a lower bound for swapping the order of Arthur and Merlin in two-round MerlinArthur games using black-box techniques. Namely, we show that any AM-game requires time Ω(t) to black-box simulate MA-games running in time t. Thus, the known simulations of MA by AM with quadratic overhead, dating back to Babai’s original paper on Arthur-Merlin games, are tight within this setting. The black-...
متن کاملDerandomizing Arthur-Merlin Games
We establish hardness versus randomness trade-oos for Arthur-Merlin games. We create eecient nondeterministic simulations of bounded round Arthur-Merlin games, using a language in exponential time which small circuits cannot decide given access to an oracle for satissability. Our results yield subexponential size proofs for graph nonisomorphism at innnitely many lengths unless the polynomial-ti...
متن کاملA A Parallel Repetition Theorem for Constant-Round Arthur-Merlin Games
We show a parallel-repetition theorem for constant-round Arthur-Merlin Games, using an efficient reduction. As a consequence, we show that parallel repetition reduces the soundness-error at an optimal rate (up to a negligible factor) in constant-round public-coin argument systems, and constant-round public-coin proofs of knowledge. The former of these results resolves an open question posed by ...
متن کاملArthur-Merlin Games in Boolean Decision Trees
It is well known that probabilistic boolean decision trees cannot be much more powerful than deterministic ones Motivated by a question if randomization can signiicantly speed up a nondeterministic computation via a boolean decision tree, we address structural properties of Arthur-Merlin games in this model and prove some lower bounds. We consider two cases of interest, the rst when the length ...
متن کاملGeneralized Quantum Arthur-Merlin Games
This paper investigates the role of interaction and coins in public-coin quantum interactive proof systems (also called quantum Arthur-Merlin games). While prior works focused on classical public coins even in the quantum setting, the present work introduces a generalized version of quantum Arthur-Merlin games where the public coins can be quantum as well: the verifier can send not only random ...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید
ثبت ناماگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید
ورودعنوان ژورنال:
- Electronic Colloquium on Computational Complexity (ECCC)
دوره شماره
صفحات -
تاریخ انتشار 2004